Spin

There are two main reasons I could never be a proper musical artist.

First of all I’m too fickle and whimsical to stick to a single style. Someone listening to one track might decide it’s something they like only to find every other track I’ve produced to be nothing like it.

Second, and more importantly, there’s no way I could argue that what I do now for my own amusment is anything like actual music creation. I can’t play a real instrument (aside from a bit of drumming and I’m not really sure that counts) I can’t read or write music and I have no knowledge of music theory

but hey, it never stopped punk rock

Supercar Challenge

Having completed Ferrari Challenge to such a high standard, we got the opportunity to include all the other exciting high performance cars that don’t feature a prancing horse on their bonnet. Supercar Challenge was basically all the bits that never made it into Ferrari, plus lots of new stuff. Lots more cars, more tracks, better multiplayer, better renderer, more game modes, more downloadable content and crucially (for me) better visual effects  

Ferrari Challenge

As a bit of a departure from the high saturation colour schemes and arcade physics of the game we’d been working on upto this point, Ferrari Challenge was a real racing simulation. All licenced cars and tracks, with the added bonus of the vehicles being smashable and damagable (a first from a car manufacturer I think). By now I’d really settled into my role as lead visual effects programmer. I had lots of code and systems written and the trust of production management to get on with stuff and do what ever I could to make everything look better. I think visually the game is definitly the best looking I’d worked on to date.  

Five Minutes Alone

This was one of those nice tracks that just fell together easily, all the components came to hand as I searched and the places I put them just sort of worked first time. It’s a great shame that these days such occasions are very rare.

I’m beginning to think that the time really has come to give up on the manipulation of samples and learn to use a synth and some proper music skills. like it’s that easy