More Moon Progress

It almost feels like I’m building up a little bit of steam on Moon. The level editor works pretty well and I’ve been adding lots of new graphics tiles when ever I get the chance on an evening or during a quiet moment or two during a weekend. However, by far the biggest improvement to it all has been the lighting and atmosphere system. I can now give every level a unique tone and feel. Everything from fogging and lighting to full on film-like colour correction. there’s still no sound or music and there’s some significantly missing features .. but it’s really starting to be fun and feel a bit like a game.