This was really my first full game, a simple puzzle game the aim of which is to push blocks onto buttons to gain access to the next level, a full 17 levels are included.
On start-up I messed with the current EGA pallette to make things look nice then did so again as it went into the main game. Sadly DOSBox doesn’t like such dubious behavior so once in game the pallette now retains the colours of the title screen. Nice title screen, shame about the brownness of the game. I’ll see what I can do about that at some point. For now, here’s the title screen.
Notes
Logic runs at 1024×768 resolution using a custom and dynamically updated 16 colour palette the now ancient EGAVGA borland graphics interface so if you’ve got almost any modern machine it’s unlikely to even start.
On a 386/486 it runs a treat and I’ve also found it runs quite well (with somewhat reduced colour capabilities) in the excellent DOSbox

